Four animated gameplay sequences featured in the trailer animated in Blender, along with brief storyboard of the sequence. (Miwu Sprite animation by Briana Blanos and Samantha Reyna, Background assets designed by Mary Ainza, Additional animation by Megan Thong)
Okumo NPC concept designs and final asset renders based on Japanese kite patterns.
Okumo cloud city ideations and concept design assets.
Fully illustrated presentation board of the IP pitch (featuring work by Mary Ainza, Briana Blanos, Megan Thong, and Samantha Reyna)
Ideations, in-game lookdev, and final render of Kuangshan Mines environment asset.
Additional unused assets including props and environments.

You may also like

Back to Top